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Game Developer
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1 year
Game Devlopment
MPhys Master's Degree
I have built and self-published three video games made using C++ with the raylib library, Unity, and Godot. I am a physics master’s graduate with 2 years of post-graduate research experience in quantum engineering with a strong foundation in advanced mathematics, coding, and simulation techniques. My research experience has honed my skills in experiment design, data analysis, and effective communication. Working in a research team has taught me the importance of collaboration, teamwork, and project management.
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